--- Character Sheet: Telum (snypt/Brendan) --- Name: Telum Pandus Race: Human Class: Ranger Faction: The Grand Lodge Alignment: True Neutral Deity: none Age: 28 Eyes: Grey Hair: Brown Features: Tall, Athletic, Long brown hair tied up with a leather thong. Height: 6'4" Weight: 140 lb Size: M Gender: M Level: 1 Exp: 0 Mod Str: 18 +4 (10) (+2 human) Dex: 14 +2 (5) Con: 12 +1 (2) Int: 10 +0 (0) Wis: 14 +2 (5) Cha: 8 -1 (-2) HP: 12/12 (10/Ranger + 1/Con + 1/Favoured class) Speed: 30 ft with armor: 20 ft _________________________________________________________________ Base Save Fortitude: 3 = +2 +1 (con) Reflex: 4 = +2 +2 (dex) Will: 2 = +0 +2 (wis) Base Attack = +1 CMB = 5 = 1 + 4 + CMD = 17 = 1 + 4 + 2 + 10 Attack Roll Totals = Base Abil Size Misc ----------------------------------------------------- Melee 5 = 1 +4(str) Ranged 3 = 1 +2(dex) _____________________________________________________ Total AC = Base Shield Dex Armour Size Misc --------------------------------------------------------------- 16 (standard) = 10 0 2 4 0 0 12 (vs touch) = 10 -- 2 -- 0 0 14 (flatfooted) = 10 0 -- 4 0 0 _______________________________________________________________ Weapons TAB DMG Crit Weight Range Size Type ----------------------------------------------------------------------------------- Greatsword +5 1d10 +4(str) (19-20)x2 8lb melee M Slashing Comp Shortbow +3 1d6 +4(str) x3 2lb 80 ft M Piercing ____________________________________________________________________________________ Armour AC Speed Weight Max Dex Spell Failure Check Penalty ------------------------------------------------------------------------------- Hide +4 20 ft 25 lb +4 20% -3 _______________________________________________________________________________ Skills Abil Mod Abil Ranks Misc (details) --------------------------------------------------------------------------- --Class---------------------- Climb str* 8 = +4 1 +3(class) -0(AC penalty) Handle Animal cha 4 = -1 1 +3(class) Heal wis 2 = +2 0 +0(healer's kit) Intimidate cha -1= -1 0 +0 Knowledge (dungeoneering) int 4 = +0 1 +3(class) Knowledge (geography) int 4 = +0 1 +3(class) Perception wis 6 = +2 1 +3(class) +0(racial) Ride dex* 2 = +2 0 +0 Spellcraft int 4 = +0 1 +3(class) Stealth dex* 2 = +2 0 +0 Survival wis 6 = +2 1 +3(class) Swim str* 4 = +4 0 +0(class) --Cross Class---------------- --------------------------------------------- Acrobatics dex* 2 = +2 0 +0 Appraise int 0 = +0 Bluff cha -1 = -1 0 +0 Disable Device dex* 2 = +2 Diplomacy cha -1 = -1 0 +0 Disguise cha -1 = -1 0 +0 Escape Artist dex* 2 = +2 0 +0 Fly dex* 2 = +2 Knowledge (arcana) int = +0 Knowledge (engineering) int Knowledge (history) int Knowledge (local) int Knowledge (nature) int Knowledge (nobility) int Knowledge (planes) int Knowledge (religion) int Linguistics int 0 = +0 0 +0 Sense Motive wis 2 = +2 0 +0 Use Magic Device cha -1 = -1 0 +0 ___________________________________________________________________________ *armor check penalty applies Feats ------------------------- CLASS Favored Enemy(Animal) - PG. 64 CRB Track - +1 to survival checks when following or identifying tracks Wild Empathy - PG. 64 CRB CHOSEN Power Attack Quickdraw _________________________ Traits ------------------------- Dirty Fighter - +1 dmg when flanking Anatomist - +1 to confirmation rolls of criticals _________________________ Misc. Bonuses --------------------------------------------------------------------------------- Racial Bonuses Class Bonuses Deity Bonuses etc _________________________________________________________________________________ Spells (specialisation/opposed school #1,opposed school #2) Lvl/Dom or School Spell 0 ---------------------------------------------- 6 A Spell (A = Abjuration, c = Conjuration, etc) C Spell En Spell E Spell I Spell T Spell U Spell 1 ---------------------------------------------- 4 + 1(wis) + 1(dom) Spell D Domain Spell D Domain Spell 2 ---------------------------------------------- 4 + 1(wis) + 1(dom) Spell D Domain Spell 3 ---------------------------------------------- 3 + 1(wis) + 1(dom) Spell Spell D Domain Spell 4 ---------------------------------------------- 2 + 1(wis) + 1(dom) Spell D Domain Spell 5 ---------------------------------------------- 1 + 1(dom) Spell D Domain Spell _____________________________________________________________________ Inventory -------------------------------------------------------- Worn (excluding arms and armor) Arms (1) Bag (1) Backpack (2gp) Bag (1) Bedroll (1sp) Bag (1) Belt Pouch (1gp) Back (1) Face (1) Head (1) Neck (1) Torso (1) Hands (1) LHand (1) RHand (1) Feet (1) In Backpack (1) Flint & Steel (1gp) (1) Grappling Hook (1gp) (1) Rope, hempen (1gp) (1) Waterskin (1gp) (3) Rations (1gp 5sp) In Belt Pouch (1) Torch (1cp) (20)arrows (1gp) _______________________________________________________ Coin Amount ------------- pp 0 gp <1 sp 0 cp 0 Prestige 0 Fame 0 _____________ Languages ---------------- Common ... ________________ Other information -------------------------------------------- ____________________________________________ Campaign Notes --------------------------------------------------------------------------------- [Area] Tasks: * * NPC's: * * _________________________________________________________________________________ Modules Completed --------------------------------------------------------------------------------- (2011-mm-dd) 0-00: Name of Module (2011-mm-dd) 0-00: Name of Module _________________________________________________________________________________