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Arielle (rhi) Sleepless Knights
Updated: 1:01 AM 25 June, 2003 View: CHARACTER SHEET, text
Arielle's Char Sheet - rhi
Name: Arielle
Race: Elf
Class: Ranger
Alignment: LN
Religion: Ehlonna
Age: 120
Eyes: lavender
Hair: black
Features: think liv tyler
Height: 5 ft
Weight: 90lbs
Size: m
Gender: female
Level: 2
Exp: 2180
Base Save +0/+3
Fortitude = 3
Reflex = 6
Will = 4
Mod
Str 13 +1
Dex 17 +3
Int 11 +0
Cha 12 +1
Con 10 +0
Wis 12 +1
HP: 16
AC: 16
Skills Abil Mod Abil Ranks misc
---------------------------------------------------------------------------------------------
animal empathy wis 2 = 1 +1 -
climb str 1 = 0 +1 -
handle animal cha 2 = 1 +1 -
heal wis 2 = 1 +1 +2 from heal kit, +2 from herbalism
hide dex 4 = 1 +3 -
intuit direction wis 3 = 1 +1 -
jump str 1 = 0 +1 -
knowledge, nature int 2 = 2 +0 -
listen wis 3 = 1 +1 +2 racial
move silently dex 4 = 1 +3 -
profession herbalist wis 5 = 4 +1 -
ride dex 3 = 0 +3 -
search int 4 = 2 +0 +2 racial
spot wis 4 = 2 +1 +2 racial
swim str 1 = 0 +1 -
use rope dex 3 = 0 +3 -
wilderness lore wis 4 = 3 +1 -
Base Attack
Melee (str): 3 = 2(base) + 1(abil) + 0(size)
Ranged (dex): 5 = 2(base) + 3(abil) + 0(size)
Weapons
longbow TAB: 5 DMG: 1d8 Crit: x3 Weight: 3 lb Range: 100 ft Size: S Type: Piercing
longsword TAB: 3 DMG: 1d8 Crit: 19-20/x2 Weight: 4 lb Range: n/a Size: M Type: Slashing
shortsword TAB: 3 DMG: 1d6 Crit: 19-20/x2 Weight: 3 lb Range: n/a Size: L Type: Piercing
Armor
studded leather +3 AC, speed 30 ft, weight 20 lb.
Feats
point blank shot (+1 to attack & damage rolls where target is closer than 30ft)
Gold
18 gp
20 sp
6 cp
Items
studded leather armor
longsword
longbow
60 arrows
adventurer's outfit: boots, leather skirt, shirt, leather vest,
cloak, hat, gloves, belt and pouches
necklace made of polished stones
backpack
2 sq yds canvas
blanket
fishhook
flint and steel
50ft. silk rope
2 waterskins
whetstone
healer's kit
rations
4 daggers (one in each boot, one behind right shoulder, one in belt)
(yogh's shortbow...for now)
Misc. Bonuses
Track
When wearing light or no armor, can fight with two weapons as if she
had the feats Ambidexterity and Two-weap Fighting
(loses this is fighting in med or heavy armor, or when using a double-headed sword)
Favoured enemy (tba)
+1 to bluff, listen, sense motive, spot and wilderness lore against these creatures,
+1 to TAB, incl range within 30ft
+2 Listen
+2 Spot
+2 search
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a
Search check to notice it as if they were actively searching for it.
All elfs have low-light vision.
Racial Immunities:
+2 save against enchantment spells and affects.
Immunity to Magic "sleep" spells and affects.
Languages:
Common
Elven
Proficiencies:
longsword, shortbow,longbow, comp longbow, comp shortbow, all simple martial weapons,
light armor, med armor and shields
