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Jasim (Mekkis) Legacy of the Savage Kings

Updated: 3:37 PM 7 August, 2011 View: CHARACTER SHEET, text [stripped]


Name:      Jasim Abdul-Nafi' Botros
Race:      Human
Class:     Barbarian 2 / Fighter 2 / Ranger (Solitary Hunter) 1 / Horizon Walker 1
Alignment: Neutral 
Deity:     Valarian (BoED p26)
Domains:   
Age:       18
Eyes:      Brown
Hair:      Shaved, covered by a rusty helmet
Features:  
Height:    6'4"
Weight:    156 avoirdupois lb
Size:      Medium
Gender:    Male
Level:     6
Exp:       15515

         Mod
Str: 16  +3 (currently 20, for another 46 rounds)
Dex: 13  +1 
Con: 16  +3 (+1 level 4)
Int: 13  +1
Wis:  6  -2 
Cha: 14  +2

Rolls: 6 13 15 16 13 14

HP: 55/80
Speed 40'

Fortitude: 11  = +3 (barb) +3 (fighter) +2 (ranger) +3 (con) +2 (horizon walker)
Reflex:    4  = +0 (barb) +0 (fighter) +2 (ranger) +2 (dex) +0 (horizon walker)
Will:      3 = +0 (barb) +0 (fighter) +0 (ranger) +3 (con) +0 (horizon walker)

BAB: +6/+1
Grapple: +9

Attack Roll  Totals  =  Base  Abil    Size  Misc
-----------------------------------------------------
Melee        +9     =  +6     +3(str) 
Ranged       +7     =  +6     +1(dex) 

Total AC  =  Base  Shield  Dex  Armour   Deflection  Size 
----------------------------------------------------------------
 16        =  16             +1 +5            
______________________________________
Touch AC 11
Flat footed AC 15

Weapons                             TAB     DMG          Crit  Weight  Range  Size  Type
------------------------------------------------------------------------------------
 +1  Guisarme                       +11/+6     2d4+1+4        x3
 +1  Guisarme (power attack -1)     +10/+5     2d4+1+4+2      x3
 +1  Guisarme (power attack -2)     +9/+4      2d4+1+4+4      x3
 +1  Guisarme (power attack -3)     +8/+3      2d4+1+4+6      x3
 +1  Guisarme (power attack -4)     +7/+2      2d4+1+4+8      x3
 +1  Guisarme (power attack -5)     +6/+1      2d4+1+4+10     x3
 +1  Guisarme (power attack -6)     +5/+0      2d4+1+4+12     x3
Conditional modifiers: +1 to hit while mounted, +2 to attack while charging
+2 damage vs evil outsider, +1 to-hit and damage against "marsh" monsters or in marshes
While Raging:
 +1  Guisarme                       +13/+8     2d4+1+7        x3
 +1  Guisarme (power attack -1)     +12/+7     2d4+1+7+2      x3
 +1  Guisarme (power attack -2)     +11/+6     2d4+1+7+4      x3
 +1  Guisarme (power attack -3)     +10/+5     2d4+1+7+6      x3
 +1  Guisarme (power attack -4)     + 9/+4     2d4+1+7+8      x3
 +1  Guisarme (power attack -5)     + 8/+3     2d4+1+7+10     x3
 +1  Guisarme (power attack -5)     + 7/+2     2d4+1+7+12     x3

 +1  Guisarme                       +14/+9     2d4+1+7+1        x3
 +1  Guisarme (power attack -1)     +13/+8     2d4+1+7+2+1      x3
 +1  Guisarme (power attack -2)     +12/+7     2d4+1+7+4+1      x3
 +1  Guisarme (power attack -3)     +11/+6     2d4+1+7+6+1      x3
 +1  Guisarme (power attack -4)     +10/+5      2d4+1+7+8+1      x3
 +1  Guisarme (power attack -5)     +9/+4      2d4+1+7+10+1     x3
 +1  Guisarme (power attack -6)     +8/+3      2d4+1+7+12+1     x3
Conditional modifiers: +1 to hit while mounted, +2 to attack while charging
+2 damage vs evil outsider, +1 to-hit and damage against "marsh" monsters or in marshes
While Raging:
 +1  Guisarme                       +15/+10     2d4+1+10        x3
 +1  Guisarme (power attack -1)     +14/+9     2d4+1+10+2      x3
 +1  Guisarme (power attack -2)     +13/+8     2d4+1+10+4      x3
 +1  Guisarme (power attack -3)     +12/+7     2d4+1+10+6      x3
 +1  Guisarme (power attack -4)     +11/+6     2d4+1+10+8      x3
 +1  Guisarme (power attack -5)     +10/+5    2d4+1+10+10     x3
 +1  Guisarme (power attack -5)     + 9/+4     2d4+1+10+12     x3

 +1  Guisarme                       +13/+8     2d4+1+4+3        x3
 +1  Guisarme (power attack -1)     +12/+7     2d4+1+4+2+3      x3
 +1  Guisarme (power attack -2)     +11/+6      2d4+1+4+4+3      x3
 +1  Guisarme (power attack -3)     +10/+5      2d4+1+4+6+3      x3
 +1  Guisarme (power attack -4)     +9/+4      2d4+1+4+8+3      x3
 +1  Guisarme (power attack -5)     +8/+3      2d4+1+4+10+3     x3
 +1  Guisarme (power attack -6)     +7/+2      2d4+1+4+12+3     x3

 +1  Greatsword                       +9/+4     3d6+9        x3
 +1  Greatsword (power attack -1)     +8/+3     3d6+11      x3
 +1  Greatsword (power attack -2)     +7/+2     3d6+13      x3
 +1  Greatsword (power attack -3)     +6/+1     3d6+15      x3
 +1  Greatsword (power attack -4)     +5/+0     3d6+17      x3
 +1  Greatsword (power attack -5)     +4/-1     3d6+19     x3
 +1  Greatsword (power attack -6)     +3/-2     3d6+21     x3

unarmed trip touch attack          +12/+7
unarmed trip touch attack          +11/+6
unarmed trip touch attack          +10/+5
unarmed trip touch attack          +9/+4
unarmed trip touch attack          +8/+3
unarmed trip touch attack          +7/+2



Armour                    AC   Speed  Weight  Max Dex  Spell Failure  Check Penalty
-------------------------------------------------------------------------------
+1 mithril chainshirt     +5     40'     ?     +6          10%           0

Skills                        Abil Mod  Abil  Ranks  Racial/Misc (details)
---------------------------------------------------------------------------
--Class--
Craft (Armour)                Int   9     1     6       +2 (masterwork tools)
Handle Animal                 Cha  17     2     9       +2 (masterwork tools) +2 (synergy) +2 (Uncivilised)
Hide                          Dex   2     1     1       
Move Silently                 Dex   6     1     1       +4 (Horizon Walker)
Intimidate                    Cha   9     2     7       
Knowledge (Geography)         Int   9     1     8
Ride                          Dex  16     1     9       +2 (masterwork) +2 (synergy) +2 (military saddle)
Tumble                        Dex   8     1     7
Search                        Int   9     1     8
Survival                      Wis   0    -2     0       +2 (synergy)

Wild Empathy                  Cha   6     2    (1)virtual +1 (Uncivilised) +2 Synergy
--Cross-class--
Knowledge (Dungeoneering)     Int   1     1     1
Knowledge (Arcana)            Int   1     1     1

Use Magic Device              Cha   3     2     1
Bluff                         Cha   1     2     0       -1 (Uncivilised)
Diplomacy                     Cha   1     2     0       -1 (Uncivilised)
Gather Information            Cha   1     2     0       -1 (Uncivilised)
________________________________________________________

Feats
----------------------------------
Combat Expertise (1st)
Endurance (human)
Weapon Focus (Guisarme) (3rd)
Power Attack (fighter)
Improved Trip (fighter)
Track (Ranger)
Steadfast Determination(6th) [PH2 p83]

Class Features
----------------------------------------
Fast Movement
Rage 1/day
Uncanny Dodge
Favoured Enemy (Evil Outsider)
Favoured Terrain (marsh)


Inventory
--------------------------------------------------------
Worn (excluding arms and armor)
 Mundane Clothes: Explorer's outfit

 Arms  (1)  
 Bag   (1)  Backpack 
 Back  (1)  
 Face  (1)  
 Head  (1)  
 Neck  (1)  
 Torso (1)  Masterwork mithril chain shirt
 Hands (1) 
 LHand (1)  
 RHand (1)  Locked Gauntlet
 Feet  (1)  
 Waist (1) 

In Backpack
    Training tools, masterwork
    Potion of lesser restoration x2
    Candle x5
    Chalk x13
    Flint and steel x2
    Sewing needle x2 (8kHz and 26kHz)
    Signal whistle x2
    Bag of flour
    Grappling Hook
    100' knotted hemp rope
    Torch
    2 flasks of oil
    30lb wheat
    3 small rubies
    unicorn horn
    Scythe
    One gold nugget
    +1 shocking greatsword (large)

    Oglienar's Teeth
    Markais' teeth
For Kade:
 6gp, 8sp and a gold nugget

statue head + crown
crowbar
Kendall's phylactery of faithfulness
Kendall's broken greatsword
Kendall's broken longbow
Kendall's broken shields

    262gp
    726sp
    270pp

In saddlebags:
    Masterwork Lance

Warhorse x2

Olgienar
Warhorse, Heavy
 Large Animal
 Hit Dice: 4d8+12 (30 hp)
 Initiative: +1
 Speed: 50 ft. (10 squares)
 Armor Class: 23 (â1 size, +1 Dex, +5 natural, +8 Barding), touch 10, flat-footed 22
 Base Attack/Grapple: +3/+11
 Attack: Hoof +6 melee (1d6+4)
 Full Attack: 2 hooves +6 melee (1d6+4) and bite +1 melee
   (1d4+2)
 Space/Reach: 10 ft./5 ft.
 Special Attacks: â
 Special Qualities: Low-light vision, scent
 Saves: Fort +7, Ref +5, Will +2
 Abilities: Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6
 Skills: Listen +5, Spot +4
 Feats: Run, Improved Natural Armour

Tricks: Attack, Defend, Work, Combat Riding, Hunting


Myristate
Cow
Size/Type:  	Large Animal
Hit Dice: 	5d8+15 (37 hp)
Initiative: 	+0
Speed: 	40 ft. (8 squares)
Armor Class: 	13 (-1 size, +4 natural), touch 9, flat-footed 13
Base Attack/Grapple: 	+3/+13
Attack: 	Gore +8 melee (1d8+9)
Full Attack: 	Gore +8 melee (1d8+9)
Space/Reach: 	10 ft./5 ft.
Special Attacks: 	Stampede
Special Qualities: 	Low-light vision, scent
Saves: 	Fort +7, Ref +4, Will +1
Abilities: 	Str 22, Dex 10, Con 16, Int 2, Wis 11, Cha 4
Skills: 	Listen +5, Spot +3
Feats: 	Endurance, Run


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