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Pathfinder Online - Johnny - View Character
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Pathfinder Online

Johnny (Medivh) Shadowrunner

Updated: 7:08 PM 1 October, 2010 View: CHARACTER SHEET, text

Player: Medivh

Name:      Johnny Zappa
Race:      Human
Gender:    Male
Concept:   Hermetic mage, ex corp.
Desc.:     He's just this guy, you know?
Age:       27
Lifestyle: Low (2,000¥)
Nuyen:     550¥

Abilities
==============
Agility:   2
Body:      2
Reaction:  2
Strength:  3
--------------
Charisma:  2
Intuition: 4
Logic:     5
Willpower: 3
--------------
Edge:      3/7
Magic:     5/6
Essence:   6.00
Init.:     6/18
IP:        1/4
______________

Damage Track  Boxes
 Physical     9
 Stun         10

Skills
=====================================================
                    Dice Rating Ability  misc.
 Sorcery (group)      8 = 3 +    5(mag)
 Assensing            7 = 3 +    4(int) 
 Pistols (semi-autos) 5 = 2 +    3(agi)

Knowledge
 Edged Weapons        6 = 2 +    4(int) interest
 Investing            8 = 3 +    5(log) professional
 Corporate finance    9 = 4 +    5(log) professional
 Magic                8 = 3 +    5(log) academic
 Magic background     8 = 4 +    4(int) background/interest
 Sorcery              9 = 4 +    5(log) academic

Language
 English            N
 Interlingua        5
 Japanese           2
______________________________________________________

Qualities
======================================================
Photographic memory -10BP
Blandness           -10BP
Magician            -15BP

SINner (Criminal)   +10BP
Allergy (unc. mild) +5 BP
______________________________________________________

Contacts (Connection/Loyalty)
======================================================
(Renraku employee): 2/6
______________________________________________________

Spells
======================================================
Spell         Type Range Damage type  Duration Drain
------------------------------------------------------
Powerbolt      P   LOS     P           I       F/2+1
Toxic wave     P   LOS(A)  P           I       F/2+5
Detect life    M   T       -           S       F/2
Heal           M   T       -           P       DV-2
Invisibility   M   LOS     -           S       F/2
Physical mask  P   T       -           S       F/2+1
______________________________________________________

Weapons
======================================================
Firearms       Damage AP Mode RC   Ammo  Avail Cost(¥)
------------------------------------------------------
 Fich. Sec. 600  4P   -h  SA  --   30(c)  6R   450

Blades         Reach Damage   AP Avail Cost(¥)
------------------------------------------------------
Survival knife  -    STR/2+4P -1  --   20
______________________________________________________

Armour
======================================================
                           B/I  Avail Cost(¥)
------------------------------------------------------
Armor Jacket               8/6   2   900
Actioneer Business Clothes 5/3   8   1,500
______________________________________________________

Gear
======================================================
                     Avail  Cost(¥)
-------------------------------------
Commlink
-- Renraku Sensei  2/4      1,000
-- Renraku Ichi    2/2      600
Datachip x10          --    10
Subvocal mic          6     50
Fake SIN (2)          8F    2,000
Fake weapon licence(2)6F    200
Shoulder holster      2     75
Spare clip x7         4     35
______________________________________________________


Programs            Rating Avail Cost(¥)
======================================================
Mapsoft (Hallpoint)   6      --  30
Analyze               2      --  100
Browse                2      --  100
Command               2      --  100
Edit                  2      --  100
Encrypt               2      --  100
Reality Filter        2      --  100
Stealth               1      2R  500
______________________________________________________

Background
======================================================
Johnny worked with his brother in Renraku. Johnny worked the
same job as his father. Accounting and finance. Very humdrum
stuff. Despite the opportunities Johnny had as a hermetic
mage, he chickened out of the work involved after seeing too
many mages come back full of holes. Unfortunately for Johnny,
some punk middle manager caught Johnny on a bad day. After
lots of "yessir, nosir, three bags full sir", Johnny lost his
bottle and gave the punk a powerbolt to the stomach.

Bad move.

After a three year stretch in a Renraku cell, Johnny ended up
on the streets with his suit, his commlink and his wits.
______________________________________________________